Mind the Vikings Patch V0.3.5
Alright! This week's patch is our biggest patch so far! We added everything from performance increases (up to 100% increase!) to trait revamping (pyromaniacs!) to mushrooms and new tools to new meshes for the rocks and storage!
WARNING: previous save games might be corrupted with this patch!
Viking traits have been revamped!
The pyromaniac loves fire, don't get on its bad side ;)
slow & fast
Having a slow gatherer and a fast farmer is not ideal now is it?
weak & strong
Strong vikings enjoy hacking stones, while weak ones could live without it.
energetic & lazy
Energetic vikings can work all day, but lazy vikings might prefer relaxing
resilient & sensitive
Resilient vikings can weather any hardships, but sensitive ones might need some comforting.
50-100% increased performance across the board!
Hopefully this patch alleviates a lot of performance issues some of you had, and generally makes the game much more playable for all.
Vikings now hold proper tools!
Most vikings no longer "pretend" to work with air-tools, now they have proper tools to work with! :)
Added a resource profile page when you hover over a resource
Better foundation for houses
Common vikings now have 1 personality trait, rare's have 2, epic's have 3
Revamped the entire spawn system of resources, it might not look better as of today, but it's a much better base to stand on for the future!
Storage mesh has been replaced
Stone meshes have been replaced
You can now delete save games from the main menu
Added confirmation prompt to save overwrite and deletion
Town hall shows an ? when you have an available recruit instead of !
Vikings no longer randomly dissapear
Loading a saved game no longer locks your researched buildings amonst other issues
Wind and nature sound is now tied to the camera-distance-to-ground to make it sound better
Fixed rebellion warning showing constantly
Movement and rotation of camera is the same no matter what your fps is
Vikings can now walk on flattened ground
Fixed issue with non terraforming buildings deleting resources
Added level up and + home notifications
Camera no longer passes through the ground when moving to vikings on higher ground
Vikings no longer rebuild houses that other vikings have already built
Vikings no longer sometimes get stuck building when it has already been finished
Vikings no longer walk INTO rocks to mine it
Music no longer overwrites itself
Fixed scaling issues with house and storage
Cursor no longer covers some tooltips, added more
Changed so that vikings don't look for a specific dropoff point at building (led to not being able to dropoff in some instances)
Fixed mood going over 100
Fixed so farmland flattens slightly
Fixed woodchopper level up fix
Fixed firewood dropoff not showing
Fixed firewood not showing on house
Viking list shows right color for happy mood
Made ! on mood More attention-grabbing
Rarity efficiency now shows when on recruit screen
Get Mind the Vikings
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